Python: Tips and Tricks to Programming Code with Python (Python, Java, JavaScript, Programming, Code, Project Management, Computer Programming Book 2) by Charlie Masterson

Python: Tips and Tricks to Programming Code with Python (Python, Java, JavaScript, Programming, Code, Project Management, Computer Programming Book 2) by Charlie Masterson

Author:Charlie Masterson [Masterson, Charlie]
Language: eng
Format: epub
Published: 2017-01-26T08:00:00+00:00


The first thing that we do is import all necessary modules. This is relatively straightforward and doesn’t take too much explanation. I import them with single letter names for brevity in the sample code, but you can maintain their whole names if you’d like. Also, to keep things orderly, I do them on separate lines.

We then start by declaring global variables that are essential for running the program. These include declaring the frame speed (without declaring this, your game runs relative to the speed of your CPU, which means it could go way faster than intended for some people!)



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